3D Artist, Horizon

3D Artist, Horizon
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Meta’s mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR. Come be a part of Meta’s MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Art Generalist, you will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of social XR.
3D Artist, Horizon Responsibilities
  • Partner closely with art leadership and the engineering and design teams to define and develop prototypes and polished content in Unity and proprietary VR world-building tools.
  • Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
  • Manage external vendors and provide feedback on externally developed projects.
  • Responsible for outlining asset authoring guidelines, process and pipeline as needed.
  • Work with engineers and technical artists to inform asset creation pipelines.
  • Asset optimization -- topology reduction, draw call reduction, texture baking, etc.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Collaborate and iterate based on the team's needs.
  • Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
  • Demonstrate strong time management and prioritization skills.
  • Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
Minimum Qualifications
  • 3+ years of experience in either the game, film or TV industries as a 3D artist.
  • Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
  • Experience with one or more commercial game engines (e.g. Unreal or Unity).
  • Proven communication skills for working across multiple disciplines.
  • Task driven, self-motivated, proactive & works well under deadlines.
  • Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
  • Experience to thrive in a dynamic and fast-paced environment.
Preferred Qualifications
  • Professional content development experience, including shipping one or more titles
  • Prior virtual reality experience
  • Experience creating textures and materials in Substance
  • Look development experience
  • Experience working in a variety of visual styles
  • Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
  • Shader development experience a plus
  • Experience in layout and level design
  • Proven experience leading teams of artists in the creation of levels or game environments.
For those who live in or expect to work from California if hired for this position, please click here for additional information.
Locations
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$149,000/year to $205,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.


Equal Employment Opportunity and Affirmative Action
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
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