System Architect

As a Systems Architect at Reality Labs, you will lead architecture on upcoming AR/MR/Wearables products, help drive the overall strategy & roadmap, and be a part of the teams designing, building, and testing prototypes for future consumer AR/MR/Wearables reality experiences. We want people who work well in teams, can brainstorm big ideas, work in new technology areas, thrive in ambiguity, are able to map tradespaces, are able to drive a concept into a prototype, and can envision how a prototype could transition into a high-volume consumer product. The Reality Labs Systems Architect will lead the definition and convergence of complex and novel sub-systems, and product architectures aimed at pushing beyond the state-of-the-art consumer AR/MR/Wearable systems. These can span new sensing systems, display/optics systems, input devices, and full MR headsets. The role requires expert technical communication with cross-functional teams across ID, hardware engineering, partnerships, supply chain and core technology groups to drive incubation of new technologies from proof of concept through integration into products for mass production. This role requires excellent technical understanding of consumer electronics and AR/MR/Wearable reality systems across the stack. Starting with a broad engineering background in electrical engineering, computer science, semiconductors or related fields, we’re looking for a unique system designer or architect. The ideal candidate would have strong systems skills, experience with SoC evaluation, optical systems, sensors, CV algorithms, software; and be able to work collaboratively with experts in different fields to make architectural trade-offs.
System Architect Responsibilities
  • Support system architecture definition across one or more subsystems including compute/memory, displays/optics, EE, sensors, audio, wireless connectivity, I/O and firmware from initial conception through prototyping, product development, and production ramp
  • Across a portfolio of products, work with other system architects and SW engineering teams to understand and document requirements for workloads that need to be supported. Use this to support selection/definition of compute silicon that has appropriate HW accelerators/cores for these workloads
  • Maintain detailed specifications and assumptions for workloads, to ensure common understanding and alignment across teams while implementing new features
  • Conduct workload profiling to understand system resource utilization metrics for existing and new software features on target compute platforms
  • Conduct detailed analysis and trade-off studies to inform architecture decisions
  • Deliver engineering solutions for the most challenging architectural problems in early phase concept development (ensuring translation of marketing requirements to product)
  • Communicate technology and product strategy effectively to both internal and external stakeholders
  • Partner with management and cross-functional teams on long-term technology investments
  • Create proof-of-concept physical prototypes
  • Collaborate with cross-functional teams on blank-slate and early-phase prototyping and product exploration, mapping these efforts to strategic and product questions which need to be resolved
  • Create hardware system metrics, KPIs, standards and tools
  • Travel up to 15% time domestically and internationally
Minimum Qualifications
  • 2+ years of industry product experience in electrical, systems or computer engineering
  • BS in Electrical Engineering, Computer Engineering other related technical field, or equivalent industry experience
  • Experience with architecture definition and/or systems engineering in one or more of the following areas: electrical, silicon, firmware, audio, sensors, wireless connectivity and displays/optical systems
  • Experience with fundamentals in computer architecture
  • Experience in prototyping and creating proof of concept models to share ideas and improve architectural decisions
  • Experience communicating with cross-functional teams such as Product Development engineers, Product Managers and other hardware/software teams
  • Experience working with partnerships teams and external partners at both a supply base and product level
Preferred Qualifications
  • MS/PhD in Electrical Engineering, Computer Engineering other related technical field, or equivalent industry experience
  • Experience in one or more of the following areas: firmware development, programming, computer vision, OS, game development and complex sensing systems
  • Experience modeling system power and, using those models, inform trade-offs against key architectural decisions (e.g. battery life, thermals, silicon roadmaps, power load profiles)
  • Understanding of memory subsystems including mass storage and filesystem as well as volatile memory, memory management and its impacts on overall system performance
  • Experience with AR/MR or systems aimed at capturing/processing/delivering audio visual, IMU or other positional data streams
  • Experience creating system models to analyze system compute, latency and communication interface bandwidths across multiple subsystems within a heterogeneous compute environment in order to define the system architecture to meet the overall goals of the product definition
For those who live in or expect to work from California if hired for this position, please click here for additional information.
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About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$111,000/year to $164,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.


Equal Employment Opportunity and Affirmative Action
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